Skip to main content

Finally, Dualshock 4 Will Have Steam Support

The Dualshock 4 is a really slick and comfortable controller. And it’s a shame that windows 10 doesn’t support it well enough. You got to go through a bit of a process to even start it up. Well now Valve has an answer to all the Dualshock 4 users. An event that Valve held – Steam Dev Days – talked about early access games, VR content, Steam controller support and much more.

During the controller support presentation Jeff Bellinghausen (Valve) and Lars Doucet (Level-up Labs) took stage and talked in-depth about Steam Controllers. The full transcript can be located at Gamasutra ( via Kotaku ). At the beginning of the presentation Jeff talked about sales now and projected sales of the Steam controller. After Jeff’s presentation Lars took stage and talk about the problems of controller support for Steam.

Near the end of the presentation he goes on to mentions 3rd party controller support. The first controller that is going to be supported is the Dualshock 4. Lars makes a point that the Dualshock 4 API is exactly the same to the Steam API. Making integration of the Dualshock 4 simple, without changing the API.

There are many similarities between the Steam controller and the Dualshock 4. The touch pad and gyro control supports both controllers. So the overlapping functionality should be simple and easy to implement. The Dualshock 4 input configurations looks clean and simple to understand. You will need to use configure it form the Steam API.


Dualshock 4 is just the first 3rd party controller that will be supported for Steam in an upcoming update. Valve plans to have more 3rd party controller support in the future.


Now that I know the Dualshock 4 is going to be compatible with Steam I can finally play on the gamepad that I prefer. It’s good to know that Valve is thinking about console users too with support for both Xbox One and PS4 controllers. 

Comments

Popular posts from this blog

Fortnite: Battle Royale: Season 4 Just Made Some Crazy Changes and I in Love with it

Fortnite has become this huge juggernaut in the gaming industry ever since Epic released their Battle Royale mode in late September. The Battle Pass implementation gave the player a progression system that gamify the Battle Royale mode, of which PUBG does not have. Having something to accomplish in-between gathering and fighting during each match creates a sense of accomplishment. In a game where there is a 100-player free-for-all fight, your chances of winning are low, allowing the Battle Pass rewards gives the player this satisfaction of accomplishment even if you lose. Over the past month, Epic has been teasing and creating ARGs in-game for the lead up to Season 4. Hearing about the meteors crashing down on Tilted Towers was cool but I didn’t think anything of it, as I thought it to be a cosmetic choice. But after seeing the video where Titled Towers got hit with small meteors during a match made me believe that the rumored Superhero themed Season Pass might be true. Long a