The Dualshock 4 is a really slick
and comfortable controller. And it’s a shame that windows 10 doesn’t support it
well enough. You got to go through a bit of a process to even start it up. Well
now Valve has an answer to all the Dualshock 4 users. An event that Valve held –
Steam Dev Days – talked about early access games, VR content, Steam controller
support and much more.
During the controller support
presentation Jeff Bellinghausen (Valve) and Lars Doucet (Level-up Labs) took
stage and talked in-depth about Steam Controllers. The full transcript can be located
at Gamasutra
( via Kotaku ). At the beginning of the
presentation Jeff talked about sales now and projected sales of the Steam
controller. After Jeff’s presentation Lars took stage and talk about the
problems of controller support for Steam.
Near the end of the
presentation he goes on to mentions 3rd party controller support.
The first controller that is going to be supported is the Dualshock 4. Lars
makes a point that the Dualshock 4 API is exactly the same to the Steam API.
Making integration of the Dualshock 4 simple, without changing the API.
There are many similarities
between the Steam controller and the Dualshock 4. The touch pad and gyro
control supports both controllers. So the overlapping functionality should be
simple and easy to implement. The Dualshock 4 input configurations looks clean
and simple to understand. You will need to use configure it form the Steam API.
Dualshock 4 is just the first
3rd party controller that will be supported for Steam in an upcoming
update. Valve plans to have more 3rd party controller support in the
future.
Now that I know the Dualshock
4 is going to be compatible with Steam I can finally play on the gamepad that I
prefer. It’s good to know that Valve is thinking about console users too with
support for both Xbox One and PS4 controllers.
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