Skip to main content

Season Pass for The Legend of Zelda: Breath of the Wild is Best for Zelda


Nintendo is taking another new step towards Zelda’s development with a season pass which can be purchase on March 3rd through the Nintendo E-Shop. The season pass will set you back another $20 with three expansion packs, the first pack will release on launch day, the 2nd pack is set to release in the summer with the last pack planned to be released in the winter. The Season pass is coming to the Switch and Wii U.

Season Pass: All 3 DLC Packs
A lot of fans were outraged about their old franchises being unfinished and must pay the season pass to get the full experience, Breath of the Wild is the recent victim of these practices. Even though some gamers are used to the idea of DLC and Season passes, Nintendo hasn’t been known to release DLC for their games. The difference between Nintendo’s DLC plan to other companies is that Nintendo games are finished and DLC are just extra for the gamers, but DLC with other companies are content that didn’t make the full game and needed more time, so they add it as a DLC content instead.

DLC Characters for Wii U Smash Bros.
If there is a developer I want to make DLC, its Nintendo. Their experience with DLC has been eventful, with the Smash Bros. Wii U and Mairo Kart 8. These games might seem simple by only adding characters and maps, the lead up to the new characters always felt like an event. Sure, it’s the first-time Nintendo has made DLCs for a giant open world, but I would love to see how Nintendo adds it in a meaningful and lively way. Trying new things, will always be a good thing to me.

Zelda has outraged fan and enthusiastic fans, there are a lot of angry fans that doesn’t like the idea of paying more to experience a full price game. The enthusiastic fans are eagerly waiting for the release, and excited to see the new content in the season pass. DLC and seasons passes are inevitable, it’s just a matter of time when Nintendo includes a season pass to their biggest games.

Comments

Popular posts from this blog

Destiny 2’s New “Gambit” Mode Revived the Game’s Competitive Scene

Destiny 2’s competitive scene has always been a second thought compared to the co-op PvE activities. At the launch of Destiny 2 Bungie tried a different more team-play orientated approach with an all 4v4 pvp match-up. Over time players got tired of that formula, especially, the way players were strategizing. The only way to be competitive is to team-shot a player at long distance, this was the only way everyone played. This kept the matches long and stale. Bungie understood the frustration and decided that they will change something about the Crucible (PvP). In July, Bungie pushed an update that changed the 4v4 format for Crucible to a 6v6, just how it was like in Destiny 1. Adding two more players on a team might not seem like a big change, but it completely changes how freely your team can strategize, this is especially true with solo matchmaking. Bungie knocked it out of the park with this change, of course they had a lot of help from the community. The community wanted th...

Mario Tennis Aces “Swing Mode” is Really Disappointing

Mario Tennis Aces is the latest entry to the Mario Tennis series. This time around Nintendo did no wrong with their tennis series giving us an adventure mode where you move from level to level to complete a series of challenges, a fun online/offline tournament, and exciting local play. I haven’t played the Mario Tennis series since the GameCube days, but I’m having as much fun as I did back then, expect for one mode that made me hate motion controls. During the lead up to launch I had questions about full motion controls, if they would support it for full matches? Can it be an alternative? and will it be like Wii Sports or will it have depth will in the base game? These questions were answered just a couple of days before launch and I was disappointed in how Nintendo implemented the motion controls. Coming from the developers of Wii Sports and how well the motion controls worked with the tennis mini-game gave me hope that Nintendo could do something great with motion ...

My Game of the Year (2017) – Destiny 2 #3

There was a lot of excitement for the Bungie ’s second go around with Destiny 2 . There was a lot of controversy over what was changed and what didn’t return from the first Destiny .  At first the changes were for the better, it allowed new players to finally wrap their head around the system that was difficult to process in original Destiny.   Rising reputation with an NPC is one change that was assessable newcomers. In Destiny 1 it always felt like a chore, because of the bounty system. This system made it a more difficult task due to the action associated with the bounty – this can range from headshots with a sniper in PvP to complete 3 strikes. With Destiny 2 , the reputation is more streamline with turn-in tokens. Earning these tokens are common and I great resource of gear/weapons when you’re first starting out. These tokens are associated with each planet. Its great Bungie is listening to the players and in doing so, made an assessable loot shooter for the ca...