GameOn:
First Impression of No Man’s Sky
No
Man’s Sky is finally here. All the controversy leading up to launch is over.
Everyone who sent death threats to Sean Murray for delaying the game, who thought that 30 hours of gameplay wasn’t worth the money, or who
thought the game was small with only 6 GB on the download. It’s now out and all
of that is over. A lot of people ask” what is No Man’s Sky”? It is a survival-exploration game. No Man’s Sky was developed by 15 people. Being such a small
studio with a massive game can sound discouraging, but Hello Games did a great
job capturing the feel and atmosphere of the game. This game has so much to
offer, and I in tend to do as much as I can in the universe of No Man’s Sky.
The
first thing you notice when entering No Man’s Sky is how colourful, and large
the world is. I started out alone in a random planet without food, water, and
resources. The first goal was to fix the ship with a mining laser (multi-tool),
which you will obtain at the beginning of the game. Now you’re able to mine
resources. Everything you mine has a purpose. Using carbon will heal your life
supply, fill up fuel for your ship, and repair your multi-tool. When exploring
any planet, you need to watch out for the environmental dangers. A planet might
be too hot; it will show the temperature on the UI at the bottom left of the
screen. To keep you from dying from the heat, you need to find shelter, a cave,
or a ship. You will find new technology to upgrade your ship, exosuit, or
multi-tool when exploring. To find resources you need to repair a scanning
device, it scans the area around you revealing nearby minerals and undiscovered
creatures and plants. Before you can name a creature or plant you need to
discover it first. To discover a creature or plant you need to use the Analysis
Visor, this allows you to scan, name, and upload the plant or creature to
the library. Most planets will have monoliths, each monolith you encounter will
unlock an alien word. Once you have collected enough words you can find other
lifeforms and understand their language. This game’s sense of scale is amazing.
When walking around it feels like you're one person on a massive planet.
First
3 Hours of Gameplay
I
entered a planet, naming it “TinhMin.” Not knowing what or where to go. I open
a box and a small robot (Atlas) appeared, asking if I need its guidance or
explore freely. I chose to explore. I got in my ship and realized it needed to
be fixed. Roaming an unknown planet might sound adventurous and fun, but really
it’s just a bad time with rewarding accomplishments. When searching for
resources I need to be careful when I come across a sentinel. Sentinels are
robots that patrol the planet. If I hurt the planet, like mining, killing
creatures, or destroying buildings it will attract the sentinel and kill me. While
scrounging around for minerals I came across a cave. This cave was amazing and
beautiful. The soundtrack of ambient music creates a more immersive atmosphere.
This was where the game really grabbed me. Remember the planets are randomly
generated, so a lot of caves don’t give you a direct path to an exit. I got
lost in many caves. It was annoying. Trying to find your way out without a map
can be difficult. When I finally found
my way out of my first cave, I felt a relief of fresh air. Then I notice the landscape
and the sky, it was colorful and breathtaking. Admiring the land, sky, plants,
and living creatures. That is what No Man’s Sky is.
After
exploring around a bit more I found my first creature. I named its species “Springler”.
It was such an exciting moment, when I found something for the first time and make
it more personal. I then found a small statue-looking object (monolith). I
interacted with it and it showed me an alien word and another word “gone”. It
was some kind of translation monolith. These monoliths are scattered throughout
the planet. It is used to communicate with other lifeforms. After roaming around
I finally had enough resources to fix my ship. I needed the launch thrusters
and pulse engine operational again. The launch thruster needed four Carite
sheet, this can be crafted out of iron. The pulse engine requires two Carite
sheets, 25 Heridium, and 25 Zinc. When I got the ship running, it was time for
another adventure on a new planet.
The
experience of the game was breathtaking. All the sounds in the environment
makes the game immersive. Every creature has a different sound. The world looks
colourful and living. No Man’s Sky made me feel like I’m a small organism living
in a universe so big it’s impossible to know and explore everything. When
playing No Man’s Sky remember the people that created this game. Look at the
sky, landscape, music, and sound. This game is great at immersing the player in
the world. It is relaxing and lonely in the No Man’s Sky Universe.
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