Skip to main content

Overwatch’s New Arcade Mode is Here. I’m back and Enjoying it.

Overwatch was a major game released in 2016, it was the first game to mainstream arena-based shooters. With diverse characters and abilities, you are sure to find what fits you best. Even though it’s fun playing the game, there wasn’t much in terms of game modes. Over the past months Blizzard has added new modes with competitive rank, cycling through the weekly brawls, and recently, Arcade mode. Before Arcade I haven’t touch Overwatch in an extended amount of time, but now I can’t stop thinking about how much fun to be had in Arcade mode.

Arcade mode was added to the game last week on PTR (Public Test Realms), which is only available on PC. There is no official release for the live servers yet. If “Ana” (first added hero) is any indication of hero release, everything on the PTR with be added to the live servers within week.

Overwatch's New Play Menu

When Blizzard announced that they were adding more modes, I instantly knew that this was going to bring me back. Arcade mode is a mix of modes you can choose from. The first is “No Limits”, players can play with double heroes. “Mystery Heroes” is a regular match that gives you random heroes every respawn. “Elimination” is a 3v3 match. And “Mystery Duel” is a man on man match that randomizes the heroes that both players will be assigned to. The best part is that there is a reward system in place, every three wins will earn you a loot box and will reset weekly. Providing players with so much game modes gives players like me incentive to keep playing.

Arcade Mode Menu

I’ve spent most of my time in 3v3 Elimination, which gives players a new way to approach. With the limit of three heroes there are other ways in choosing which hero works best with the other hero. I think Elimination can become a competitive mode itself, as someone who doesn’t have six friends that play Overwatch I would love to play Elimination at a high competitive level. Crossing my fingers that this mode could be more then it is.

1v1 Mystery Duel is a fun mode that works well. Playing with a player you know will make it more enjoyable. Laughing and talking while hunting each other down is ironically fun. If you want to get real serious you can go head to head to see who is the best player or the best Sombra, etc. This mode is fun and anyone can come in and feel like you’re in control of the entire match, every mistake and victories are your own.

Overwatch is the game I thought I would be playing for a long time, but after playing hours upon hours in the first few months of release I got burnt out, but knew I was coming back. The Ana update didn’t bring me back, but this one with Arcade mode and Sombra gives me more reason to play. This update has something for everyone, a new hero for all players to dissect, and Arcade mode also for everyone, but is aimed more to casual players. With so many updates I can always take a break and come back.

Comments

Popular posts from this blog

Mario Tennis Aces “Swing Mode” is Really Disappointing

Mario Tennis Aces is the latest entry to the Mario Tennis series. This time around Nintendo did no wrong with their tennis series giving us an adventure mode where you move from level to level to complete a series of challenges, a fun online/offline tournament, and exciting local play. I haven’t played the Mario Tennis series since the GameCube days, but I’m having as much fun as I did back then, expect for one mode that made me hate motion controls. During the lead up to launch I had questions about full motion controls, if they would support it for full matches? Can it be an alternative? and will it be like Wii Sports or will it have depth will in the base game? These questions were answered just a couple of days before launch and I was disappointed in how Nintendo implemented the motion controls. Coming from the developers of Wii Sports and how well the motion controls worked with the tennis mini-game gave me hope that Nintendo could do something great with motion ...

My Game of the Year (2017) – Destiny 2 #3

There was a lot of excitement for the Bungie ’s second go around with Destiny 2 . There was a lot of controversy over what was changed and what didn’t return from the first Destiny .  At first the changes were for the better, it allowed new players to finally wrap their head around the system that was difficult to process in original Destiny.   Rising reputation with an NPC is one change that was assessable newcomers. In Destiny 1 it always felt like a chore, because of the bounty system. This system made it a more difficult task due to the action associated with the bounty – this can range from headshots with a sniper in PvP to complete 3 strikes. With Destiny 2 , the reputation is more streamline with turn-in tokens. Earning these tokens are common and I great resource of gear/weapons when you’re first starting out. These tokens are associated with each planet. Its great Bungie is listening to the players and in doing so, made an assessable loot shooter for the ca...

My 2016 Game of the Year: # 5 Firewatch

#5 Firewatch When I first saw early builds of Firewatch I thought it was a different and new approach in an engaging narrative. The way you can interact with objects and the small clues you can find within the environment provides more life to the world. Firewatch was the first game I played in the genre, but there are other games that have the same kind of first-person narrative. Gone Home is one of the recent and well-received first-person narrative game. The two games are similar in gameplay, you walk from objective to objective trying to put the pieces together in the world. Gone Home is set in a house, and in Firewatch’s case, you’re in an open forest. Campo Santo are the developers of Firewatch and was formed by former Telltales: The Walking Dead developers. Once I knew about Campo Santo and the developers that were working on the game I had a sense of what to expect. Character Building Makes You Sympathize with Henry The game starts strong with a se...