Yesterday, Blizzard released
their April updating, “The Uprising”. This update has new skins, poses, sprays,
and emotes, just like most of Overwatch’s pervious events. Also in the update
is a new PvE mode, this is the second PvE mode that was introduced to the game –
first was the Halloween event’s “Junkenstein’s Revenge”. Unlike Junkenstein’s
Revenge, Uprisings new mode shares a lot of similarities of the regular
competitive modes.
The uprising is focused on
the narrative of the game – the good vs the bad. Being so, the new skins represents
the Overwatch team as a unit – each have unique armor but the same color scheme.
As for the Talon group (Bad guys) they all have very diverse skins, which makes
the Talon group feel less like a unit/team.
The biggest addition to the “Uprising”
event is the new PvE mode. The game starts with an introduction video that
introduces the premise of the mode. The King’s Row area was setup to build new
homes for the humanoid robots (Omnics) and the first steps in improving
relations with humans since the war against the Omnics 20 years ago. But an
Omnic extremes group (Nullsector) attacked King’s Row and took control, that’s where
the Overwatch team comes in to play.
This mode has two separate
versions with various difficulty. The main mode only has Tracer, Reinhardt,
Mercy, and Torbjorn to select from, the second version opens the whole 24-hero
roster. Each one of these versions has four difficulty a normal, hard, expert,
and legendary. In this mode, you and your three other teammates must take
control of three points throughout the map while enemy robots bombard your
team. Once the points have been captured, your team must escort a payload to
its destination. All these mechanics are very much the same as in the
competitive modes we’ve been playing. It’s a cool new take with the same
mechanic, in which makes the mode more approachable and easier to understand.
Because this is the second
PvE mode, Blizzard has taken cues from its past PvE mode, Junkenstein’s Revenge.
In Junkenstein’s Revenge there was a set of heroes to choose from, in The
Uprising there are two modes one with hero restriction and one without one.
Another thing they changed are the way players can recover from a mistake, in
this mode, if you die you can be revived by your teammate (without mercy’s ultimate).
These new modes Blizzard creates are so much fun and improving it with every
mode previous makes it more enticing to play these new modes.
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