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The Ups and Downs of Anthem’s Demo

If you asked me at the beginning of the year what my most anticipated game of 2019 was? I would’ve said Anthem without question. Who doesn’t like a cool looking exosuit that is fully customizable to look like Iron Man. After the two demo weekends I got a very small sample size of what the game is going to feel like. I came out the demos with lowered expectations, which is a good thing. This Demo did what I wanted to and that was to find out how if this game was for me, and it is definitely a game I see myself putting long hours into. Though I did like enough of what the Demo offered, it set my expectation for the full launch. If you preordered, or have a subscription to EA origin or Access, you were able to access the VIP Demo on the 25 th of January. The open Demo was on the weekend of Feb 1 st and was the same in terms content. The VIP Demo didn’t start out the way Bioware wanted to, due to server problems that gated many players out for the first 3-4 hours. But give Biowa
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2018's Game of the Year from Me!!

2018 has been a series of ups and downs for me. Most of the positives were from the new releases that came out this year and some were not so much. Last year was a stellar year for video games, this year, was better. I feel like video games can only go up from here. I won’t be surprised if 2019 tops this year. But we can wait until next year to really see how 2019 is for video games, for now let’s talk about some of the amazing games that came out this year. This year’s list is going to be a little different. I’m going to add more games to the list, but they won’t be ranked. There were so many games that I consider putting on my that just won’t fit and ranking them doesn’t really make sense, especially games from this year. I want to celebrate video games in 2018, not create competition, ill leave that to the pros. God of War I know that I didn’t want to put a ranking on the games but, God of War is my #1 game of the year. Not only was I excited about God of War when they

The Calming, out of this World Experience from Tetris Effect is a Great Change of Pace and Emotion from Other Tetris games

Ahh, Tetris. A game that your parents and almost every other parent knows. The longevity of it has made it evolve over its existents with the “hold” mechanic – which I’ve grown up with -- and doubling down on the competitive nature of Tetris with Tetris Battle, Tetris DS, Puyo Puyo Tetris, and more. Growing up I was terrible at Tetris – making lines with falling blocks was simple enough, but I didn’t understand how to fix my mistakes. There are many insane Tetris players that I can’t even think about competing with. The stress of trying to keep the best layout of blocks while trying to keep up with my opponent is too intense for my taste. However, Tetris Effect is the total opposite of all those competitive Tetris incarnations. The way Enhanced Games and Mizuguchi plays with music and players emotions to then incorporate it into a puzzle game or even something like Rez: Infinite can give old concepts like Tetris a new breath life. Everything in Tetris Effect is amplified by x

Destiny 2’s New “Gambit” Mode Revived the Game’s Competitive Scene

Destiny 2’s competitive scene has always been a second thought compared to the co-op PvE activities. At the launch of Destiny 2 Bungie tried a different more team-play orientated approach with an all 4v4 pvp match-up. Over time players got tired of that formula, especially, the way players were strategizing. The only way to be competitive is to team-shot a player at long distance, this was the only way everyone played. This kept the matches long and stale. Bungie understood the frustration and decided that they will change something about the Crucible (PvP). In July, Bungie pushed an update that changed the 4v4 format for Crucible to a 6v6, just how it was like in Destiny 1. Adding two more players on a team might not seem like a big change, but it completely changes how freely your team can strategize, this is especially true with solo matchmaking. Bungie knocked it out of the park with this change, of course they had a lot of help from the community. The community wanted th

Mario Tennis Aces “Swing Mode” is Really Disappointing

Mario Tennis Aces is the latest entry to the Mario Tennis series. This time around Nintendo did no wrong with their tennis series giving us an adventure mode where you move from level to level to complete a series of challenges, a fun online/offline tournament, and exciting local play. I haven’t played the Mario Tennis series since the GameCube days, but I’m having as much fun as I did back then, expect for one mode that made me hate motion controls. During the lead up to launch I had questions about full motion controls, if they would support it for full matches? Can it be an alternative? and will it be like Wii Sports or will it have depth will in the base game? These questions were answered just a couple of days before launch and I was disappointed in how Nintendo implemented the motion controls. Coming from the developers of Wii Sports and how well the motion controls worked with the tennis mini-game gave me hope that Nintendo could do something great with motion